The Rule Of Three
TL;DR The Rule Of Three is an eight-minute offline talk that I presented at this year’s Testflix event. In the post How To Prepare Eight Minute Video Talk, I described…
TL;DR The Rule Of Three is an eight-minute offline talk that I presented at this year’s Testflix event. In the post How To Prepare Eight Minute Video Talk, I described…
BBST Foundations, introduction
TL;DR In the previous posts, we presented your coverage criteria exercise to recap that topic. Today we answer questions from that exercise. We will introduce you to software testing based…
TL;DR In the last post, we tried to explain secret mind mapping mechanics that help us in software testing. Today we describe an example of a process that generates test…
TL;DR Last time we presented the schedule game, We Gotta Have It; We Are Toast Without It. We move on schedule a game that we all have played, We Can’t…
TL;DR In this week’s reading club, we present you with an excellent example of how to use the Zendo board game to gamify the software testing learning experience. Gregory Paciga…
TL;DR In the previous post, we created the Picshare Photo Decoder. Today we are making our first Elm HTTP Request. This post is part of the functional language series, and…
elixir, functional programming
TL;DR In the previous post, we presented the pattern matching operator. Today we explain Elixir tuples Pattern Matching. This post is part of the functional language series, and it is…
BBST Foundations, introduction
TL;DR In the previous posts, we explained what Coverage Criteria is: the problem of Characteristics Of Good Coverage Criterion, Infeasible Test Requirements, What Is Coverage Criterion In Software Testing, How To…
TL;DR In the last post, we brainstorm test ideas without taxonomy on a real example, and then we analyzed the session report using SF DEPOT software testing taxonomy. The idea…
TL;DR Last time we presented schedule tools worship, The Schedule Tool Is Always Right, Schedule Dream Time, and the tenth project schedule game. The 11th project schedule game is We…